Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

The User Manual has moved! For the most up-to-date information, please visit our new site at docs.antavo.com.
We're committed to providing you with the best resources, and our new site offers an enhanced experience with the latest documentation. Thank you for your understanding and continued support.

In addition to incentivizing customers to make purchases, you can engage them outside of the buying cycle by running gamification campaigns with Workflows. Whether it’s a visit or a share, honoring simple actions with gamification functionalities will make your customers feel acknowledged and stay with you in the long run.

...

Because coupons are not sent to customers automatically by Antavo, customers will only learn that they have received a coupon if you notify them.
Antavo can provide the necessary information in the form of a webhook message. This way you can send your customers a notification through your newsletter provider and handle coupon redemption restrictions in your webstore environment. In this next step, we will set up a webhook message, but make sure you consult with your developer team and check this article beforehand.

  • Add the URL of the webhook endpoint that your developers have set up

  • Set a timeout value for the webhook request in seconds
    This is optional, but if you leave it blank, the default value will be applied, which is 1 second.

  • Set the content type
    The data can be sent in either URL-encoded or in JSON format, whichever is more comfortable for your developer.

  • In the ‘Fields’ section, add the list of the information you need Antavo to provide

  • Click the ‘Update’ button

...